With multiple award show wins to its credit and 5 Oscar nominations, the upstart film of the 2014 awards season is Spike Jonze’s ‘Her‘ – a rather unconventional love story set in Los Angeles in the “near future”.
Besides the unconventional romance between Joaquin Phoenix’s character and a highly sophisticated new operating system named Samantha, the film is being lauded for the fully formed vision it creates for our world in 20-30 years.
With the technological advancements and the impact its having on our lives already, the filmmakers could have constructed an overly advanced imaginary future with impersonal shiny gadgets and gizmos. In lieu of creating a world in the “science-future”, Jonze and his team imagine a more accessible and warm world set in the “science-present”; where technology has significantly improved our lives but not taken them over.
With all that being said, things sure do change in “Her’s” near future, and some things miraculously remain pretty much the same. Here’s a look at some of the more interesting pieces of new home and office technology trends from the Oscar nominated film, ‘Her’.
The focal point of ‘Her’ is the relationship a down in the dumps (and soon to be divorced) man conjures up with a newly released Operating System named Samantha. As opposed to the clumsy interactions we may have with Siri, these new operating systems have what seems to be highly human consciousnesses. These computers have free will, call you when they want to talk, have a yearning to “see the world”, evolve and even have the ability to build deeply emotional bonds with human beings and other operating systems. In addition to developing romantic relationships, these new artificially intelligent computers can read you your email, write email on your behalf without your knowledge, go on dates with you and even do your office work on your behalf.
In Spike Jonze’s near future, we still use hand motions and gestures to play games, but the games have gone from the TV screen to being projected as holograms that can take up an entire room. Imagine playing a hologram version of NBA 2K that takes up your whole living room!? In addition to videos games being holograms, they too seem to have developed an independent mind, as game characters react in real time to stimuli in the gamer’s room.
It’s 2014 and I already have to struggle to remember the last time I used a pen. This trend gets taken to the next level in 30 or so years as keyboards seem to join pens and pencils in the “we don’t need or use them anymore” bin. Voice activated technology in ‘Her’ seems to have completely done away with keyboards; saving thousands from …read more
Via: Blue Matter